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Anthono220
Music maker, Game creator. My username is pronounced “Anthono-Two-Twenty”.

Age 19, Male

mother fucker

fisher price cool school

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Gooter - Coming to Newgrounds SOON!

Posted by Anthono220 - March 23rd, 2021


iu_263251_8552920.jpg

Hello!

I am known as Anthono220 on the internet, and I have been working on a game called "Gooter" for over 2 years now. It is a top-down-shooter game made with GameMaker Studio 2, with music made with LMMS and graphics made with a combination of paint.net, Krita, GraphicsGale, and the built in GMS2 graphics editor.


You should read the rest of this post if you want to learn more ;)


What even is Gooter about?

In this game, you play as a blue creature with a red nose named Gooter iu_263250_8552920.png. He has the ability to shoot bullets out of his mouth, which is needed in order to break the crates iu_263252_8552920.png that are blocking his way. The default type of crates are wooden, but there are also metal crates iu_263255_8552920.png, which take longer to destroy.

He also has to shoot down red fleshy creatures with green eyes named Roguts iu_263253_8552920.png, which come from every direction and are out to get him. They spawn randomly, so you'll never know what kinds of encounters you will have.

The game is split into multiple levels grouped in worlds which take place of floating islands. The main objective is to get to the teleporter iu_263256_8552920.png at the end of each level by any means necessary.


There are also other kinds of creatures, some of which you'll only find in certain levels. Soobers iu_263254_8552920.png, unlike roguts, do not spawn in random places, cannot fly, and will not hurt you unless you shoot them first. Corrupted roguts iu_263257_8552920.png are rare roguts that do not spawn randomly and cannot fly, like soobers, and are slower. They also take longer to defeat, like metal crates.


Each world has different kinds of obstacles that you have to go through in order to reach the teleporter. In World 1 (Crossing Fields), you only need to get the roguts and crates out of the way. In World 2 (Star Plains and Moon Forest), there are no roguts. However, now you'll have to destroy crystals and, in the second part of the world, avoid waking up Dorbirs iu_263258_8552920.png. Dorbirs are named after a combination of the French word "dormir" (to sleep) and the English "bird".


There is more to the in-game content, but I think you guys get the idea.


Art and Music

Like mentioned earlier, the game's art is made in a bunch of programs, while the music and sound effects are being made with LMMS (Linux MultiMedia Studio).


In regards to the music specifically, most tracks consist of a combination of high quality VSTs (Virtual Instruments) like LABS and Xpand!2, as well as soundfonts from things such as Touhou and the Sega Genesis (Mega Drive).


"Okay, all of this is cool and all, but I am not really convinced."

Well that's probably because you haven't seen the what the game looks like.

Here, have some screenshots:

iu_263259_8552920.jpg

iu_263260_8552920.jpg

iu_263261_8552920.jpg

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"But he's just standing there... doing nothing."

Hey, you don't know how hard it would be to have Gooter shoot while taking a screenshot. Fine, if you want action, then you gotta watch this trailer. It's kinda outdated and won't exactly be what you'll experience when you play it here on Newgrounds (more on that later in this post), but it should give you an idea.


"Nah, even with that trailer I am still not convinced."

If a video won't do it, then maybe you should play the demo RIGHT NOW!


"Wait... I CAN ALREADY PLAY IT RIGHT NOW?!"

Yes! You can download the currently available demo version for Windows right now via Game Jolt! It includes the entirety of World 1. Like the trailer, it is outdated compared to what it will be when it debuts on Newgrounds, but again it contains the basic idea.


Either "Ew, Game Jolt", "I had problems with the demo", or "Needs more."

If the demo that is available right now (Version 0.14.0 by the way) does not satisfy you, perhaps the upcoming version could make things at least a little better. 0.15.0 will include add a lot of stuff including:

  • World 2 (maybe with a new boss? maybe???)
  • Gamepad controls (required for online version)
  • An actual story lol (cutscenes before, after, and in-between)
  • Updated World 1's music
  • A lot more that I forgot about already


Of course, if you have constructive feedback to give, PLEASE give some. I definitely want to make the game better, and I want to do what I can to do so with your help. Hopefully, releasing the game to Newgrounds will give some much-needed (and healthy) criticism to the game.


When will the game come to Newgrounds?

Of course, it may not be that long of a wait before you can play the new version on Newgrounds (and other platforms, too), however I believe that quite a bit of work needs to be done in order to release a good demo to the world. I want players like you to enjoy Gooter, and I want 0.15.0 to deliver, even if it is an Early Access version.


Gooter 0.15.0 is planned to be release on Game Jolt, itch.io, and Newgrounds sometime in Spring. It will obviously be available as a downloadable version (only on Windows; Mac and Linux users may or may not be able to use Wine to play) and an online version compatible with modern web browsers.


How much will it cost when it fully releases and when will it fully release?

The plan is for the full game to come out in 2023 at the earliest, and is planned to be a "name your price" game! That means that you can pay whatever you want for it, even nothing! This is so that as many people as possible can play and have fun with the full game, no matter if they can pay for it or not. Yes, the full game will even be available online as well.


Believe it or not, I am making this game for free in my free time (I pay nobody and I get paid nothing), so when the game becomes name-your-price in a couple of years, I would very much appreciate some donations. For right now, I am not accepting donations, so don't worry!


That's all for me!

I think I have explained what the deal is with this project enough. I hope that you are looking forward to playing Gooter. If you have any questions or need some kind of explanation, please leave a comment. It is likely that I will answer as much of them as I can. It is also okay to leave feedback here on the Game Jolt demo currently available. I will post more news regarding the game on my profile soon, including when Gooter debuts on Newgrounds.


See you all soon!


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Comments

just so y’all know this post is outdated as heck

do not trust it